
MCP for Blender
A community MCP bridge that lets an LLM inspect and change Blender scenes, objects and materials through a local addon.
Published by ahujasidahujasid/mcp-for-blender
Requires local software or significant compute. Read the pinned requirements and check available memory, disk and runtime versions before setup.
Can execute code or change local files through tools, hooks or an addon. Review permissions, keep backups and test in an isolated workspace.
What you are opening
A community MCP bridge that lets an LLM inspect and change Blender scenes, objects and materials through a local addon.
How to set it up
- Read the pinned README, license and companion scripts.
- Choose a documented setup below; review dependencies and any configuration changes before running it.
- Try one small task in a test workspace and review the result.
Requirements and third-party terms
Blender, uv and the Blender addon. Third-party integration, not made by Blender. It can execute Python and modify scenes; review actions and save a backup. Optional hosted generation features have separate terms.
Before you add it
- Read the instructions and review any scripts before running them.
- Check tool access, required credentials and third-party network requests.
- The source license and any resource-specific terms take precedence.


